This level is the third level and it is meant to build on a push mechanic introduced earlier in the game and add navigational challenges. We exit from a cave, navigate through a landscape, and enter another dungeon to transition from and to the next level.

Personally, I aim to provide a choice between a confrontational (battle-heavy) playstyle and non-confrontational (stealth) playstyle, see if you can find every route!

If you fall out of the world there is currently no way to get back up, please restart 

Sprintjump is needed to complete traversals, lab keyboards apparently do not allow for sprintjump, good luck!!

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